This is a small game about Amelia to ground pound other HoloEn members.
It may takes a bit of time to load this game.
This game may have glitches that stuck Ame under the ground.
If you love this game please go to support Amelia's channel and Walfie.

Bug fixed:

  • Fixed jumping Ina bug.

How to play:

  • Ground Pound as much members as you can.  Ame will be teleported if she get trapped or rushed into other members without ground pounding.

Control:

  • Movement: Amelia will auto roll forward.  
  • Jump:  Press  Space.
  • Double jump: Press Space while jumping.
  • Ground Pound: Press  X after double jumped.

操作方法:

  • 移動: 自動で前進する。
  • ジャンプ: スペースキー
  • 二度ジャンプ: ジャンプする時 スペースキー
  • グラウンドポンド:二度ジャンプする時 Xキー

Credits:

All character artworks are drawn by Walfie .
Walfie : https://twitter.com/walfieee
Amelia Watson: Watson Amelia Ch. hololive-EN
BGM used: https://www.youtube.com/watch?v=kKg-aXVS1YI
ホロライブプロダクション: https://twitter.com/hololivetv

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMarc
Tags2D, ame, amelia, hololive, hololive_en, infinite-runner, Unity, watson

Download

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Click download now to get access to the following files:

Amelia-GPA_PC 46 MB

Comments

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some of the Ina(s) i groundpounded says "A" and the scoreboard puts them on gura

Thanks for letting me know, will fix it asap.

The idea is really cute and the game overall is actually fun!
Though, I find the constant change of the stage layout a little annoying, but that's more of a personal preference
Also don't know if it's a bug or not, but when Ame is not even touching the jumping Ina, she just dies in front of her

Thanks for playing!
Maybe the jumping Ina issue is a bug, let me check it.

Ah yes, this is the same issue I had, it's the jumping Ina!

I only got past her once, when she was on the same floor level as me. Every other time, when she spawned in a higher position, I died before I even touched her.

I founded the issue and fixed the bug. Thanks for reporting!

Clean UI and addictive gameplay with randomized maps.

However, it seems sometimes I run into invisible traps? It always happens when I face an Ina sprite that seems to be throwing something (doesn't look like the regular sprites that show in the game over screen)

It would be great if you could add a volume slider and also make it possible to retry by pressing space instead of having to click on the button with the mouse.

Also... does the level have an end or is it just endless?

Here's my best score so far (in 10-15 minutes of play)


Great job on the game!

Thanks for playing! The game is just endless runner.